Sliders

Last updated on 19 Oct 2024.

Written by Tristan.

Swift Playgrounds for iPad app icon

Sample Project

Sliders

Last updated on 19 Oct 2024.

Written by Tristan.

Swift Playgrounds for iPad app icon

Sample Project

Sliders

Last updated on 19 Oct 2024.

Written by Tristan.

Swift Playgrounds for iPad app icon

Sample Project

Scroll Down

On this page

Video

On this page

About Sliders

Sliders are used to allow users to select a value from a continuous range by dragging the slider along. Some use cases of sliders include adjusting parameters like the opacity level of a color or the radius and intensity of a shadow.

Sliders are made of 2 main components. The thumb—used to drag the slider, and the track—the area the thumb runs on.

Creating a Slider

To create a Slider, you’ll need to supply it with a Binding BinaryFloatingPoint like a Double or a Float. In the example below, a Slider is created alongside a Text that displays the current value of the Slider.

struct ContentView: View {
    @State private var value: Double = 0

    var body: some View {
        VStack {
            Slider(value: $value)
            Text("\(value)")
        }
        .padding()
    }
}

Slider Basics

Range

By default, Sliders have a range of 0.0 to 1.0 inclusive. To modify the range of the stepper, you can make use of the in parameter. In this example, the specified range of the Stepper is 0...100, or 0.0 to 100.0 inclusive.

You can also make use of the less than (<) mathematical symbol to denote your range. For example 10...<100 means from 10.0 inclusive to 100.0 exclusive.

VStack {
    Slider(value: $value, in: 0...100)
    Text("Battery percentage: \(value)%")
}

Step

The step parameter allows you to specify how much to change the Binding value when you move the Slider. By setting step to 1, the Slider will only increase/decrease the value by 1 when moved, and the thumb of the Slider will snap to the points on the track that correspond to that value.

VStack {
    Slider(value: $value, in: 0...100, step: 1)
    Text("Battery percentage: \(Int(value))%")
}

Listening To Editing Changes

The onEditingChanged closure allows you to observe when the Slider is being dragged. The Bool closure parameter tells us whether or not the Slider is currently being dragged.

In the example below, the closure parameter has been given the name “editing”. When the Slider’s thumb is actively being dragged or held, the text will change from “Not editing :(” to “Currently being edited!”.

struct ContentView: View {
    @State private var value: Double = 0
    @State private var isEditing: Bool = false

    var body: some View {
        VStack {
            Slider(
                value: $value,
                in: 0...100,
                step: 1,
                onEditingChanged: { editing in
                    isEditing = editing
                }
            )
            Text("Battery percentage: \(Int(value))%")
            Text(isEditing ? "Currently being edited!" : "Not editing :(")
        }
        .padding()
    }
}


Minimum/Maximum Value Labels

To add labels to the leading and trailing ends of the Slider, you can make use of the minimumValueLabel and maximumValueLabel closures. To use these two closures, the onEditingChange closure has to be shifted the end, and a Label that describes the purpose of the Slider has to be specified (Note: the Label supplied only appears in macOS apps).

When an SF Symbol is used for the minimum or maximum value labels, the symbol will bounce when the thumb reaches or leaves either end.

Slider(value: $value, in: 0...100, step: 1) {
    Text("Battery Percentage Slider") // label
} minimumValueLabel: {
    Image(systemName: "battery.0percent")
} maximumValueLabel: {
    Image(systemName: "battery.100percent")
} onEditingChanged: { editing in
    isEditing = editing
}

Slider Track Color

To change the Color of the slider’s track, you can use the tint modifier and supply it with a Color. In the example below, the slider’s track will turn red when it is 20% or below, green when 80% or above, or blue otherwise using a series of ternary operators.

Slider(value: $value, in: 0...100, step: 1) {
    Text("Battery Percentage Slider")
} minimumValueLabel: {
    Image(systemName: "battery.0percent")
} maximumValueLabel: {
    Image(systemName: "battery.100percent")
} onEditingChanged: { editing in
    isEditing = editing
}
.tint(value <= 20 ? .red : value >= 80 ? .green : .blue)

© 2024 Tinkertanker Pte Ltd / Swift Accelerator. All rights reserved.

© 2024 Tinkertanker Pte Ltd / Swift Accelerator. All rights reserved.

© 2024 Tinkertanker Pte Ltd / Swift Accelerator. All rights reserved.